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GOLD EXPLOSIVE LIQUID 

Join us for a fascinating tutorial on creative ways to use Flip Fluids in Houdini. In this tutorial, we'll explore how to design a stunning composition using a sculpture and roses. By converting the assets into particles and setting up a Flip Fluid simulation with the geometry as liquid and colliding objects, we'll create captivating splash effects on specific areas of the geometry. We'll also show you how to make the particles inactive and activate them only when the colliding objects are at a certain distance, simulating the explosion of a solid piece of gold. Furthermore, we'll teach you how to use VDBs instead of Flip Fluid surfaces to generate custom meshes and cover texturing, lighting, and rendering in Houdini and Redshift. By the end of this tutorial, you'll have the skills and knowledge to create dynamic and visually stunning effects in your Houdini projects. Join us today and take your Houdini skills to the next level!

- Creating liquid containers from any shape
- Build flip fluids from scratch
- Controlling liquid forces 
- Meshing liquids tips
- Creating uvs for solid geo
- Texturing, lighting and rendering in redshift

Your Instructor

Instructor

RMA - Alejandro Robledo Mejia

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