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In this tutorial, we'll use flip tank tools to create a container and generate custom velocity forces to move the liquid inside. We'll model geometrical pieces for procedural animation, calculate the velocity, and import it into flip fluid. We'll explore meshing techniques and texture, light, and render using Redshift. The velocities from the geometry will drive procedural textures.

-learn how to set up a flip tank fluid
-learn how to create costume velocity forces
-learn how to import velocities as volumes into flip fluids
-costume flip fluid animations
-meshing techniques for flip fluids in Houdini
-driving color based on velocity
-bringing in the point velocity color data to mix materials using redshift 
-mixing paint and gold materials
-lighting and rendering with redshift

Your Instructor


RMA - Alejandro Robledo Mejia

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